At nine o'clock in the morning, ChinaJoy's official admission time arrived, and the Shanghai New International Expo Center was already lined up.
Although today is a work day, there are still many people to participate in CJ, and the queue at the gate is endless. My colleagues and I arrived at the entrance of the stadium on time at nine o'clock and waited for forty minutes before checking our tickets to enter the stadium.
We headed straight for the game venue, where the booths of major titles such as Black Myth: Wukong, WUCAHNG: Fallen Feathers, Phantom Blade Zero, Lost Soul Aside, and Exiledge were already buzzing with excitement. Long queues had formed at the booths of gacha games like Wuthering Waves and Neverness to Everness as players waited to check in. The N4 and N3 halls, home to Tencent Games and NetEase Games, were also bustling with crowds.
With other game makers large and small scattered around the venues, plus the ubiquitous presence of Coser and various second-tier gamers, I have to say that CJ attracted more gamers this year than we thought.
The king could not see the king, and the various places in Huatongxi showed their magic in the Century.
If you are a regular ticket audience, walk along the venue route, and the first "game situation" venue you encounter is N4.
As soon as you enter, the first thing that catches your eye is the booth of Bandai Nameng Palace. On the big screen, you are playing Gundam IP mobile tour, and the opposite booth is Gundam sculpture. Bandai booth also placed a lot of millet, "Honkai: Star Rail" and "Arknigts" in a different way appeared in the CJ venue.
Further in, there is the Centurion booth. SLG Whiteout Survival, which has performed well both at home and abroad, is particularly stunning. The game also lives up to its name, distributing free ice cream to bring winter coolness to players.
Counting the home-label "Whiteout Survival" Century Huatongbrings a total of 13 games. There are classic old games that are rejuvenated, such as various Dragon Nest(Remake), MapleStory IP games, TERA(The Exiled Realm of Arborea), and others, as well as emerging forces, such as The Long Dark mobile game.
Across from The Long Dark is the Tencent gaming booth. The Light of Motiram booth, which was recently embroiled in a lawsuit, remains hot, with photographers forming a solid wall of people clicking the shutters in front of the Coser.
Next to the booth, "Just Dance: Party" Coser is also a good comic con photographer's heart, meet the game full of dynamic and happy music dance party theme, several Coser directly to a dance.
Supercell's Squad busters, Clash of Clans, Brawl Stars and Clash Royale form trendy neighborhoods, and the arenas of The First Berserker: Khazan and the Valorant mobile game are so far apart that it is impossible to tell which arena's competition is more exciting.
If the large trial area behind the "Valorant" mobile tour is the most concentrated area of players in the N4 venue, then the second concentrated area should be the Riftbound: League of Legends Trading Card Game." it was officially released in China today, and the players who came to CJ for trial play were the first people to eat crabs.
Go to the N3 direction, and Tencent game left beads. The booths for Honor of Kings, and Love and light are located at the Huawei Gaming Center booth.
In general, the two giants of the domestic game industry is not in this year's CJ directly on the ring, Tencent game at home in N4, NetEase game in N3.
The stage of "Overwatch 2" was truly impressive and interactive, with the host inviting ten viewers to the stage for a 5V5, where the selected players punched each other.
Going further in, my colleagues and I realized what a literal failure was. On the right is the Blizzard gaming block,"Word of Warcraft," "Hearthstone," "Overwatch," "Diablo" four classic IP have appeared, there are secret guests to sign books.
On the left is "Identity V," "Sea of Remnants," and "NARAKA: BLADEPOINT," carrying pain bags and players out of Cos lined up in a long line, even unable to see the end of the team. The game's official Coser also walked to the booth a little later, causing even more commotion.
Walking along the crowd, the booths of WHERE WINDS MEET, Destiny: Rising and Sword Justice were linked together, unlike the heavy testing of science fiction shooter Destiny: Rising booths. In front of the booths of the martial arts-themed "WHERE WINDS MEET" and "Sword Justice," a fairly exaggerated number of long guns and short cannons were mainly gathered.
Nishimura's sci-fi armored shooter "Mecha BREAK" is also on N3, and the large screen with the game interface quickly attracted many players, and the armored model displayed on the side stand also attracted many gamers to catch up.
There are no "unmanned" exhibit areas
Jinshan World Tour this year in the N2 exhibition area is larger, the stage screen continues to play the "Goose Goose Duck" video, magic sound so that every passing person can not help but stop.
In the N2 area, the most anticipated is the exhibition area of the giant network. Before coming to CJ, we already knew that Giants Network would use the Supernatural Action Group game atmosphere as the core to restore the fantasy scenes of "The Lost City," and the large screen stage at the event was also set with this micro-terrorist Takov-like game as the main character.
My colleagues and I lined up enthusiastically, and I thought, "It just happened that there weren't many people in front of us." After scanning the code, paying attention, getting the "new employee entry application form" and a whole set of front-end interactions were completed and entered the exhibition area, it was only discovered that all the prizes had been collected today.
Just across the street from the Giants Network was the joint exhibition area of Nuverse and Moonton, and we hurried to it again.
Nuverse exhibited "Hatsune Miku: Colorful Stage!" "Hatsune" elements can be seen everywhere in the crowd, such as cosers dressed as Hatsune, Hatsune classic pain bags and all kinds of small pendants. After collecting the materials, we became one of them.
Nuverse another game called Bleach Soul Resonance booth also gathered a lot of people, this animation IP plus the game apparently also attracted many second-dimensional fans. In addition, the exhibition invited three cosers to play the three popular roles of Koumu Rukia, Ichigo Kurosaki and Koumu Baiya, and those who had no intention of visiting more will automatically open the camera.
Coser is also very dedicated, found hiding in the corner of the rush to shoot us, immediately in our direction to put the classic pose of death. But the two people who were also I were shooting at a very limited level, and they finished shooting in a hurry, bowed gratefully and left.
When we walked all the way from N4 to N1, we thought that the exhibition area of Tencent NetEase was the most crowded place, but we did not expect the queue situation in the N1 venue can not be underestimated.
Players mainly concentrate on the kurogame "Wuthering Waves " and the region adjacent to several games such as Perfect World "Neverness to Everness " and "The Phantom X" I watched as many players carried cluttered bags for these games, but we went around the area and couldn't find the front and end of the team, so we had to catch up on the crowd from the outside to enjoy ourselves.
The only area that could still line up for interaction was "Palworld," where a small but not negligible sign "volunteer to work" was placed in the corner of the central booth. We looked at it in silence for a few seconds with a subtle empathy in our hearts.
Walking further out, the big stage set by Lilith's game falls into view. Sure enough, this year's Lilith stage was arranged according to the visual effects of "Farlight 84." The oversized character installation in the center was especially prominent, and the whole stage looked very cool with sleek purple and fluorescent green.
And the fashion trend of the "Farligh 84" stage is different, in it next to the Sony Mutual Entertainment slightly low-key, but here is also queuing "disaster area." Sony didn't spend too much time, just put a big screen display and handle in the exhibition area, let the player "Phantom Blade Zero," "black myth: Monkey King," "Lost Soul Aside " and other games.
Perhaps two popular trial games for the wind, Sony exhibition staff are wearing ancient hood, with hats, some players sit is also a long wide bench, and with the style of the exhibition layout echoes, but also do not have some kind of atmosphere.
Other games are also dedicated to the N1 arena, such asWUCAHNG: Fallen Feathers, one of Steam's time-killing games, Dave the Diver, and the great sandbox-building game Dysonball Sphere Program.
We have come to this point in our lives with a high spirit but a tired body. At this moment, it's best to have a place to sit down and play a game right away. At CJ, it may be difficult to sit down, but playing games is almost anywhere.
The exhibition area that still has the manufacturer such as box of good swim fast explosion, 4455 miniclip in N1 gymnasium, they did not set too much eye-catching visual device, also did not decorate very much like Sony to have atmosphere feeling, just simply put a few computer, let players stop at any time to be in play.
To be fair, this year's ChinaJoy should be considered normal. Each year, manufacturers set up exhibition areas according to the rhythm of their game announcements, and the arrangement of unexpected and interactive small games is also the norm in previous years.
My colleagues and I took a lot of pictures of the various exhibition areas, but didn't see a "pretty amazing" visual installation.
But ChinaJoy is as fun as ever. The interactive little games arranged in some areas are fun, the games played are fun, and more importantly, the focus here is on a group of people who want everyone to have fun.
Perhaps because it was a working day, the number was large, but the exhibition areas were able to cope, and we could fully feel that the crews and cosers of each game were eager to make everyone happy. Some staff would give us ample encouragement when we had a pitch-like interaction but often missed it, and some co-stars would actively interact with us, even if we only stopped in front of them for a brief moment.
There are also viewers queuing in various venues, taking photos and playing, and we can always see people collecting stamps from each other, helping strangers take photos, and patiently explaining their travel tips to others.
It seems to have created a time-limited, happy place where everyone can find something that interests them, regardless of what they are coming for, and always gets a surprise.
Some of my colleagues and I were swept away by the crowd and struggled to meet each other, until we finally leaned together exhausted.
I looked out at the distant Sony proving ground, where the queue had thinned slightly, and said tentatively, "Next year?"
"Well..." She thought about it and said firmly, "Come back next year."
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